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Digital culture

Table of contents:

Anonim

Digital culture is a general concept that describes the idea that technology and the Internet significantly shape the way we interact, behave, think and communicate as human beings in a social environment. It is the product of pervasive technology and unlimited access to information, the result of disruptive technological innovation in our society.

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6:00 am The telephone alarm rings. 5 more minutes… Where's the snooze button? I downloaded a new alarm clock app because I am always late for work. It is the kind that asks you to solve a mathematical operation. I'm going to delete it, I hate math!

I get out of bed and get ready to go to work. While having breakfast I check the weather and the traffic report. Not charging, Wi-Fi has been failing for the past few days, what a horror! Hopefully it doesn't crash while playing Clash Royale.

I'm finally ready, I close my house, I don't know whether to take the subway or pay for Uber. I check the app on my Smartphone, there is no UberX nearby, UberBlack is very expensive. I take the subway, on the way, I open Instagram, Facebook, Snapchat and Twitter; I review everything I missed since the night before: more YouTubers appear hanging silly videos, Facebook memes of the presidential debate, spoilers talking about the possible chapters of the next season of Game of Thrones, Selfies, stories uploaded of my brother partying last night.

I laugh a little and look up, everyone is with their heads down doing something on the cell phone, there are billboards announcing the new IPhone. My wrist vibrates, it is my smart watch that tells me that I am receiving a call from my mother. I figured I'll be a little late for work, so I order breakfast from my office from my cell phone. I decide in the remainder of the trip to listen to the music that I downloaded last night. Just when I get out of the subway, I see a tender scene of a couple of grandparents kissing and I make a video that I upload to my Facebook profile. Instant likes.

Digital Culture

The foreword above describes the typical morning of someone living in a culture where people are surrounded and consumed by technology: a digital culture.

Digital culture is a general concept that describes the idea that technology and the Internet significantly shape the way we interact, behave, think and communicate as human beings in a social environment. It is the product of pervasive technology and unlimited access to information, the result of disruptive technological innovation in our society.

Digital culture is the Internet, transhumanism, artificial intelligence, cyber ethics, security, privacy, and politics. It's hacking, social engineering, and modern psychology ; digital culture is using social networks as our main mode of interaction with others; sharing every moment of your life on the Internet; the selfie phenomenon; the live streaming obsession; Apple Pay and Android Pay; wearable technology; the use of emoji to improve communication; internet addiction, cell phone; cloud computing and storage; Internet of things.

Digital culture is many things and applicable to multiple subjects, but it all comes down to one: the relationship between humans and technology. These ideas are often overlooked as technology becomes second nature to us. Humans are using modern technology to improve or alter the quality of life to adapt to our changing environment and human needs. For example, we have built the economy on demand to purchase the goods and services we need instantly and cloud computing to work on the go. As our lives get faster and faster, we innovate to adapt. And because technology does not stand still, as explained by Moore's lawWe have to compensate by developing our culture as needed.

This article aims to take us on a “journey” through all the actors who have to do with Digital Culture, we will know a little about what is developing in the world using technology and also what the future is and the job opportunities of the future.

Inherent Concepts of Digital Culture

To understand the concept of digital culture, it is necessary to know the following terms that will later help us to have a conception of how great the term we are dealing with.

Internet

It was in 1969 when the first computer connection was made between three universities in California, United States, although it was until the 90's that the internet (as it is also called) reached the homes of ordinary people.

(Beautiful, 2018)

The Web, like many other technological advances, has evolved over time, currently speaking of Web 3.0 but each Web is marked by some events:

  • Web 1.0: it is the first known web, where the pages were aesthetic and flat, there was not much interaction between it and the user, and the contents were not updated. Web 2.0 with internet speed improvements, transmitting data of a larger size so it is possible that larger data starts to be transmitted. Right on this website appear social networks.
  • Web 3.0, this website has the characteristic of being more natural to access Internet content, that is, in the previous websites you had to know the language to be able to access all information.

ICT's

Information and Communication Technologies are a group of technologies created to manage information and send it from one place to another. This takes into account activities such as storing, processing and preparing reports with the data that is fed

The fourth Industrial Revolution: “We are at the beginning of a new revolution that is fundamentally changing the way we live, work and interact. The changes are so profound that, from the perspective of human history, there has never been a time of greater promise or potential in danger. ”” (Baltazar & Linares, 2017)

Young people, the most affected: 30% of productive age are already unemployed and this hits the most prepared. The International Labor Organization predicts that it will soon appear in technological unemployment and that the main causes are the increase in robots and wages. It is a real concern since the WEF estimates that between 2015 and 2020 alone, 7 million jobs will disappear as a result of technological transformations in industry, services and business. It is also said that 35% of professional skills will change; The Organization for Economic Cooperation and Development (OECD) says that 9% of jobs are at "high risk" of automation.

We are moving towards a new economic model that considers new economic lines where 65% of children who attend primary school will have jobs in areas that do not yet exist and here questions arise as to how we can now guarantee generations a job for the next.

"US President Donald Trump blames China, Japan, Mexico and NAFTAof job losses in your country, but the trend is repeated in all OECD nations. The International Comparisons of Annual Labor Force Statistics, for their part, show that between 2000 and 2010 the loss in the industrial sector ranged from 35% in the United Kingdom - the highest - to 11% in Germany - the lowest. In Japan it was 20% and 18% in Korea ”(Baltazar & Linares, 2017)

An estimate to 2050 of the loss of current jobs replaced by robots is presented in the following graph:

COUNTRY

WORKERS

SUBSTITUTED (FIGURES

IN MILLIONS)

PERCENTAGE OF

POPULATION

China 395.3 51%
India 235.1 52%
U.S 60.6 46%
Brazil 53.7 fifty%
Russia 52.6 fifty%
Japan 35.6 56%
Mexico 25.5 52%

Industrial revolutions indicate that technology not only brings unemployment and unemployment because as jobs disappear, others appear. Rogelio Garza, Mexico's Undersecretary of Industry and Commerce says that automation will change the nature of jobs but that in themselves they are not at risk. A current problem is that the high-tech industry does not absorb demand and that is where services (which are the main generators of national GDP) play an important role.

In the 21st century where automation based on digital systems is the order of the day, someone must always develop, build, maintain and repair smart machines. The potentialization of the internet, industry 4.0, among others, increase the demand for the construction of functional infrastructure that will bring with it an increase in opportunities in electronics, physics, mathematics, statistics and big data.

If Mexico wants to be part of the Fourth Industrial Revolution and guarantee better and more jobs, it must invest more in science and technology, since currently only.57% of GDP is destined for it. Likewise, it must encourage universities to develop knowledge and in this way companies and enterprises that offer better pay can be created. This will not be achieved if only two or three universities in Mexico do first-world research and while 16% of the economically active population has a university degree.

conclusion

As we saw, digital culture goes hand in hand with our daily lives and is a key element in the future, people are increasingly used to doing less and using electronic devices to carry out an action or communicate. Soon, the change in our lives will be radical thanks to technology. Digital culture is more expressed in the use of social networks, but it is not only that, there is much around it such as technological advances that seek to merge us with machines and the creation of intelligent robots.

It seems that we are getting closer and closer to a reality similar to a chapter in the Black Mirror series. Let's just hope that we are a conscious society that uses technology in a good way.

We must be prepared every day more and aware that the use of technological tools is not bad, it is an advance towards progress that can improve the quality of life, starting with working conditions and well-being. As mentioned, yes, jobs will disappear but that will give rise to the new appearance of jobs so you have to be competitive.

Thesis proposal

"Improvement and automation of processes in the shoe industry." Starting from the idea that the products used in the manufacture of shoes are very strong (such as resistors), implement automated machinery that can do these tasks without damaging the health of workers.

Thanks

To the National Technological Institute of Mexico, to the Technological Institute of Orizaba: my current house of studies, to my professor of Fundamentals of Administrative Engineering Dr.

Fernando Aguirre and Hernández for motivating our disruptive thinking.

To my parents, Snow White and Francisco for being the engine of my life; to my brothers Francisco and Erick; to me nonna Cristina for loving me so much. To Joaquin

Ruíz, for the support he gave me and continues to give to fulfill the objective of developing myself. To my friends and FIA team: Alejandro Luna, Aldo Pedraza, Erick Acosta and Martín Baranda

Thank God for allowing me to fulfill my dreams

Bibliography

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Baltazar, E., & Linares, JM (2017). Job as we know it is over. Tec Review (11), 40-49.

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www.fotonostra.com/digital/redesociales.htm

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Intel co-founder Gordon Moore predicted in 1965 that the number of transistors per inch in integrated circuits would double every 18 months and that that trend would continue for at least two decades. Today, Moore's Law is still in force and it is expected to continue to do so with the development of new technologies that allow the manufacture of five-nanometer chips. Thus, until the miniaturization of the components reaches its limit. When Moore made his remarks, the most complex chip had 64 transistors. Today, a Pentium IV has 55 million. (Very Interesting, 2018)

Applied to people, it is used to define those employees who consider that they can perform several tasks at the same time effectively. For practical purposes, in organizations, multitasking refers to the human capacity to carry out very different activities practically simultaneously. (Barceló, sf)

In Spanish, Trabajólico: a person addicted to work (Wikipedia, 2018)

Acronyms Latin America

Acronym for World Health Organization

Collaborative robots

cybernetic organism; it is a creature composed of organic elements and cybernetic devices generally with the intention of enhancing the capabilities of the organic part through the use of technology

Acronyms Millions Of Dollars

Acronyms, Free Trade Agreement.

International comparisons of annual labor force statistics

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Digital culture