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Digital culture in Colombia

Table of contents:

Anonim

Digital culture is defined as the process of living with electronic media such as computers, tablets and cell phones as well as with digital symbols such as AVA, AVI, AVAI. (Mosquera, 2013) It is about the creation and use of online information as a means of social and economic exchange through electronic devices. (Fino, 2013)

It started from the 19th century and since then it has evolved from web 1.0 to 3.0:

In this paper we will review the evolution of digital culture and how it has been developed in the Colombian territory.

digital-culture-and-its-utility

Evolution of digital culture

Web 1.0

It is the primitive network of the 20th century which was characterized by being unidirectional and was based on static content. Its objective was only informative.

Web 2.0

It started in the middle of the 21st century and is also called "The social network" because blogs, wikis, forums and social networks were developed through which you can interact to share information of any kind. Its objective therefore is to share knowledge, it is the collaborative web.

Web 3.0

It is the website for multi-devices, the website for applications and the cloud. There are many devices through which the Internet can be accessed such as Smartphone, tablets and computers and cloud storage is used to provide services to users. (Seijo, 2014)

Information and communication technologies ICT

ICT information and communication technologies can be defined as those resources, programs and tools used to manage, process and share information using technological means such as computers, smartphones, televisions, tablets and others.

Through the use of ICT, useful services such as e-mail, listening to and downloading music, buying and selling products online, searching for information and transacting electronically can be accessed today. They are also very useful in the educational field where more and more are being used to improve learning. (Mexico, 2016) Within the characteristics of ICT we have:

  • IntangibilityInteractivityInterconnectionInstantaneityDigitalizationInnovationDiversity (Ortí, sf)

ICTs are found in all areas of life and are very useful at a scientific, educational and financial level. At the educational level, they can contribute to giving children around the world access to education, equality in the way they are taught, improving the quality of education and managing systems more effectively and efficiently. educational. (Unesco, 2016)

Digital culture in Colombia

In Colombia, the government, since the constitution of 1991 and through the creation of different laws and decrees, has promoted the incorporation, access and use of ICT to improve the quality of life of Colombians.

In 2010, the government created the Vive digital plan with the aim of expanding the use of the internet in the national territory by developing four components: infrastructure, processes, applications and people, which promotes the creation of more accessible services, the development of new technologies technologies and strengthening the use and application of ICT.

This plan is led by the Ministry of information and communication technologies (ICT Ministry) has the following objectives:

Also, the Computers to Educate initiative has been promoted since 2001, it dedicates to the collector those computers that have already been deregistered by companies in the public and private sectors to adapt them and be delivered free of charge to educational institutions that require it. the whole country.

This program has the following characteristics:

  • It is based on alliances with public and private companies to bring new or upgraded computers to schools for low-income children. It provides training to the teachers of the beneficiary schools to strengthen their skills in ICT. It promotes the creation and exchange of experiences with ICT in education as well as interaction with experts on the subject. (Mosquera, 2013)

The national consulting center (CNC) carried out a study between the years

2014 and 2015 in order to measure the impact of ICT on education in Colombia and ensures that the Computers to Educate program has contributed to decrease dropout by 4.3% by 2015 and that the educational institutions benefited from this The program has improved its results in the national tests that are carried out on students annually.

This national government program is one of the ones with the greatest general social impact in the community in general and by 2015 it achieved that 2,600,000 students had access to tablets and computers and that more than 54,000 teachers will improve their skills in the use ICT for teaching. When the program started fifteen years ago, it only received computers as a result of donations from companies, but

Currently, the government allocates a monthly budget from the sale of electronic scrap, which allows new equipment to be delivered to schools. So far, on average in Colombia there is one computer for every 9 children or youth and the goal of the program is that in 2018 there is one child for each computer. At the same time, it is also desired to continue training all the people of the territory to use ICT appropriately:

Computers to educate also make contributions to the environment, since with them it contributes to a good management of electronic solid waste, thus reducing its emission, thus generating a positive impact on the environment. (Luna, 2015)

conclusion

Digital culture is the way information is created and shared through electronic devices such as computers, tablets or smartphones. Currently they are in mass use and have many utilities. One of them is the use in education that can help that this right can be universal for all children and improve the quality of what is taught and learned. In Colombia, the government has led several initiatives to spread the use of the internet and the application of ICT in education, one of them is the Computadores para educacar program that has had a great impact on the community and that since its creation in 2001 has contributed to the fact that many low-income children in schools in the country have access to computers or tablets that allow them to improve the quality of the education they receive.

Bibliography

Alvaro Jose Mosquera, GC (2014). Virtual educa.red. Obtained from http://www.virtualeduca.red/documentos/23/Cultura%20Digital%20en%20C olombia.pdf

Fino, M. (17 of 09 of 2013). Mortgages. Obtained from

l Luna, D. (08/08/2015). The impact of computers to educate in Colombia. Time.

Mexico, UN (2016). National Autonomous University of Mexico. Obtained from

Mosquera, AJ (2013). Virtual educa.red. Obtained from http://www.virtualeduca.red/documentos/23/Cultura%20Digital%20en%20C olombia.pdf

Ortí, CB (sf). University of Valencia. Obtained from

developing. Otawa: IDRC / LUR.

Seijo, E. (2014). Seijo Study. Obtained from

Unesco. (2016). Unesco. Obtained from

Image taken from the article Digital culture in Colombia by teachers Alvaro José Mosquera and Gloria C Herrera

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Digital culture in Colombia